Unity

Project WIP: Procedural Hack n slash

It's been a few months that I've been working when I have free time on this project. It started as a dungeon crawler, initially in HTML5 with my engine (more on that in a later post). I quickly decided to switch to Unity because of better tooling, and it actually…

Experiments: Perlin noise 2D and 3D worlds

Have you heard of Perlin noise? It is quite an amazing thing that has a wide range of uses in games (and in other stuff). Basically, Perlin noise is a random number generator between 0 and 1 with inputs. But instead of generating pure random numbers, it generates numbers that…

Building Mario Galaxy 3C in Unity

I have been working on prototyping different things with Unity3D in the hope of making a game with it. It turns out that many of them were quite challenging, so I figured I should be writing posts about the interesting challenges I had to tackle during that. For the first…