Portfolio

Second Unity Game : Shmup

My second Unity game was a simple shoot em up in 2011, with a few features (shield, power ups...). It was a quick Unity project from the Walker Boys series. I learned lots of things about Unity and how it works while building it, and it was my first shmup…

WoW-like item generator

I have always been curious about procedural content, and have always been trying new things with that. A long time ago, one of my first procedural experiments was to try and recreate the "item level" system, as featured in most MMORPG, with this item generator. It was funny to make,…

First Unity Game : Click Shooter

My very first Unity game back in 2011 was a simple clicking game: Things were appearing on the screen and you had to shoot them in time to get a better score. This game was part of the Unity introduction labs from the Walker Boys and was my very first…

1 Hour Game

I had a little challenge to make a game in an hour. What I wanted to do was to prototype a jetpack runner gameplay. You have to click to keep going up and avoid the red block. Of course it's extremely basic with square graphics, since I spent an extremely…

ClapIt: A musical HTML5 Game

Clap It is a musical game I made with Inateno during a Game Jam at ISART Digital a few years ago. It's a game made for pc/tablets in HTML5. Our inspiration is the simple japanese rythm games like Taiko Drumming Taiko Drumming We wanted to see if we could…

Task Manager

Somewhere probably in 2012, I built a little task manager webapp. I wanted a simple way to plan my tasks of the day so I built this It's a very simple thing: You add the list of things you have to do during the day, with a deadline. It's saved…